Survival Server - Reboot

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Re: Survival Server - Reboot

Postby Blades » 20 Oct 2013, 07:20

I think we should add a few custom biomes to the map which I will list below

Glacier Biome: Rareity = 25%
Made from snow and ice, diamond ore under the ice
Snow caves ect.

Red plains (like the Wild West 8-): Rareity = 50%
Abandoned mines
Random rail roads
Gold ore in the abandoned mines.

And I don't know anyone else want to throw around any ideas? (Also I can make these biomes via W.E and send Joe a MCedit schematic of them so he can paste it into the new world ;))
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Re: Survival Server - Reboot

Postby Fris501 » 20 Oct 2013, 13:42

I've missed the entire period of time with mcMMO and TNT, so I have no strong feelings either way. Is there an ETA on 1.7?
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Re: Survival Server - Reboot

Postby Neil » 20 Oct 2013, 14:07

Fris501 wrote:Is there an ETA on 1.7?


Not at the moment. Could be weeks, could be months.
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Re: Survival Server - Reboot

Postby Terrowin » 20 Oct 2013, 14:17

or years!
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Re: Survival Server - Reboot

Postby dolton51 » 21 Oct 2013, 00:57

Blades wrote:I think we should add a few custom biomes to the map which I will list below

Glacier Biome: Rareity = 25%
Made from snow and ice, diamond ore under the ice
Snow caves ect.

Red plains (like the Wild West 8-): Rareity = 50%
Abandoned mines
Random rail roads
Gold ore in the abandoned mines.

And I don't know anyone else want to throw around any ideas? (Also I can make these biomes via W.E and send Joe a MCedit schematic of them so he can paste it into the new world ;))

That sounds cool! Idk about the Diamond ore under the ice but the rest seem alright. I personally dont have a problem with you making the biomes but Some people might say that you tried to cheat in someway so having Joe and Friends make it might be a better idea ;)
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Re: Survival Server - Reboot

Postby Lord Cuddles » 21 Oct 2013, 01:10

1.7 brings new biomes to the game :)
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Re: Survival Server - Reboot

Postby dolton51 » 21 Oct 2013, 01:16

Lord Cuddles wrote:1.7 brings new biomes to the game :)

Hardened clay biomes! :D
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Re: Survival Server - Reboot

Postby Blades » 21 Oct 2013, 02:04

dolton51 wrote:That sounds cool! Idk about the Diamond ore under the ice but the rest seem alright. I personally dont have a problem with you making the biomes but Some people might say that you tried to cheat in someway so having Joe and Friends make it might be a better idea ;)


What do you mean by 'cheating' if you were implying cheating as in I would know where to find the biomes and such, Joe could paste them anywhere into the map, so I wouldn't have a clue where to find them :)
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Re: Survival Server - Reboot

Postby ianuk » 21 Oct 2013, 10:01

would it be possible to make door and bridges signs compatible with more blocks like obsid. hardened clay, stone, quartz,wool etc etc?.
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Re: Survival Server - Reboot

Postby XxGurleenxX » 21 Oct 2013, 16:42

ianuk wrote:would it be possible to make door and bridges signs compatible with more blocks like obsid. hardened clay, stone, quartz,wool etc etc?.


Not all materials are compatible with the bridge and door sign but the ones that do work are:

-Stone
-Obsidian
-Wood
-Glass
-Sandstone

But most other blocks don't work with them and none of the 1.6 items work with them.
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